Item Database

Empowered Burden of Atlas

Renders the target unable to move for a short period of time. It does not affect the combat capabilities of the target. This program seems to have an affinity with the Shadowlands.

FlagsCan Be Template Item, Open Flag, Default Target, Item Texture Override, Buff Nano
Patch110000
QL215
CrystalSuper Charged Nano Crystal (Burden of Atlas)
NCU215
Nanocost824
SchoolCombat — Combat #146
Duration4 minutes, 48 seconds
Attack time1.39s
Recharge time4.58s
Range25.00 m
Effect icon
Stacking order58

Attack skills

Skill%
Matter creation50%
Time and space50%

Defense skills

Skill%
Level8%
Nano resist90%

Requirements

HookAttributeOperatorValue
To Use Matter creation at least 1800
To Use Time and space at least 1800
To Use Profession exactly Nano-technician
To Use Specialization unknown 8
To Use Expansion sets unknown SL

Effects

HookTargetActionAttributeValue
On Use Target Restrict Action Fighting
On Use Target Taunt 596

Comments

13 archived

Discuss this nano on the forum

pter666 2005-09-04 22:57
is this good ? can any nt confirm pls cause it looks too uber to be a nt nano ;)
Rulaneda 2005-09-13 13:13
enfos cant use rage anymore to break this root.
NCU 215 <- rage only for <100
Ephyon 2005-09-21 15:35
Nerf XD
wizardelo 2005-09-21 19:06
who said its in pande come show it to me plx.. !!!!! or im blind or its not here!!!!
Earliodookie 2006-02-10 13:16
nope, it's in penumbra on any pen mission, common drop
i think
Whitey 2006-11-02 02:03
specialised>empowered, 85% nr check to 90%
Solostron 2007-02-02 17:33
Hit them with constant barrage before hand and it won't matter so much.
Ilikebunnies 2007-07-21 03:46
This looks exactly the same as the regular Burden of Atlas. Unless the "affinity with the shadowlands" is some secret value. Same resist chance, but this one can't be insta-cast. (except that enfos cant rage it away)
regsvr32 2007-07-31 09:29
yea but the normal one can be instant cast
caxcabr 2007-08-26 09:10
the diference is the NCU usage, good for pvp
wintypes 2008-03-20 12:51
Recharge time 4.58s (capped at 1s)
how?!
AOmaster 2009-07-19 01:04
Yeah I'm curious as to the capped 1s recharge...As far as I know nano recharge times are set in stone, nothing can change them, only the cast time can be lowered with enough nano initiative.
Stern 2013-10-14 23:44
This + Notum Overload + Enfraam's Perception Deciever work awesome in keeping high level Ranged Aliens at bay so they can not hit you while you Nuke them into the ground.

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