Item Database
Enfraam's Perceiver
Recently discovered amongst old programs in Jobe hallways, this program looks like any other failed experiment. A young Nanomage apprentice, inspecting old programs, found a unique program with a strange bi-effect. The program was initially made to be a blind, but instead makes the target lose its ability to focus on distant objects. As a consequence, targetting on long ranges becomes rather difficult
| Flags | Can Be Template Item, Has Multiple Count, Open Flag, Default Target, Item Texture Override, Buff Nano |
|---|---|
| Patch | 110000 |
| QL | 180 |
| Crystal | Nano Crystal (Enfraam's Perceiver) |
| NCU | 47 |
| Nanocost | 993 |
| School | Psionic — Calms and blinds |
| Duration | 3 minutes |
| Attack time | 7.10s |
| Recharge time | 2.00s |
| Range | 25.00 m |
| Effect icon | |
| Stacking order | 34 |
Attack skills
| Skill | % |
|---|---|
| Psychological modifications | 70% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 100% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Profession | exactly | Nano-technician |
| To Use | Level | at least | 198 |
| To Use | Psychological modifications | at least | 989 |
| To Use | Sensory improvement | at least | 989 |
| To Use | Expansion sets | unknown | SL |
| To Use | Specialization | unknown | 4 |
| To Use | Cyberdeck | unknown | 4 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Modify | Weapon range | -7 |
| On Use | Target | Modify | Nano range | -7 |
level locked = total BS
funcom's new AO design philosophy = total BS
what happened to the guys who originally designed AO? they obviously don't work at funcom anymore.
What's the problem again?
here good example for the aoe dot that the nt got fc plz think more far..... what about to kiting in inferno ? u think that mobs in inferno don't resist it common this is big bullshit + also the clams but can complain whatever.
wut?