Item Database

Tired Limbs

Slows down the attacking speed of the target by lowering initiatives by 560 points. This also decreases the amount of damage inflicted each hit by 1 point.

FlagsCan Be Template Item, Turn On Use, Has Multiple Count, Open Flag, Default Target, Item Texture Override, Buff Nano
Patch110000
QL7
CrystalNano Crystal (Tired Limbs)
NCU3
Nanocost20
SchoolSpace — Team heals
Duration43 seconds
Attack time3.00s
Recharge time2.50s
Range20.00 m
Effect icon
Stacking order135

Attack skills

Skill%
Biological metamorphosis50%
Psychological modifications50%

Defense skills

Skill%
Nano resist100%

Requirements

HookAttributeOperatorValue
To Use Biological metamorphosis at least 41
To Use Psychological modifications at least 41
To Use Visual profession exactly Doctor

Effects

HookTargetActionAttributeValue
On Use Target Modify Projectile damage modifier -1
On Use Target Modify Melee damage modifier -1
On Use Target Modify Energy damage modifier -1
On Use Target Modify Chemical damage modifier -1
On Use Target Modify Radiation damage modifier -1
On Use Target Modify Cold damage modifier -1
On Use Target Modify Fire damage modifier -1
On Use Target Modify Poison damage modifier -1
On Use Target Modify Melee init -560
On Use Target Modify Ranged init -560
On Use Target Modify Physical init -560
On Use Target Modify Nano init -560
On Use Target Taunt 94

Comments

6 archived

Discuss this nano on the forum

Nikkoli 2004-10-21 21:15
This is one of the "breakable" debuffs. Really only usefull for adds as a ghetto calm.
Jeff120 2005-10-11 00:40
this is not breakable
Triceratroll 2005-10-22 17:07
Chance of break on attack 54
it is breakable
bartje 2006-12-30 19:42
ql 7 nano with -540 inits? would be abit overpowerd if it was unbreakable :P
gergiskoo 2008-08-27 18:23
even if it's breakable it's nice if you're taking a beating and need a moment.
so yeah, it's a ghetto calm
xDARKHAWKx 2009-06-20 07:30
I would use this nano to give me time to heal up all the way, so after cast, just stop attacked and heal, the other init debuffs i would use when you start attacking again...

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