Item Database
Divest Skills (Advanced)
Lowers all attacking and nano skills of the target by 204 points, transferring 170 points back to the caster. If the target is an NPC, they will also lose 102 points of offensive ability.
| Flags | Default Target, Item Texture Override, Buff Nano |
|---|---|
| Patch | 110000 |
| QL | 179 |
| Crystal | Nano Crystal (Divest Skills (Advanced)) |
| NCU | 55 |
| Nanocost | 426 |
| School | Psionic — Drains |
| Duration | 3 minutes |
| Attack time | 4.49s |
| Recharge time | 6.49s |
| Range | 25.00 m |
| Effect icon | |
| Stacking order | 55 |
Attack skills
| Skill | % |
|---|---|
| Psychological modifications | 50% |
| Time and space | 50% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 100% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Psychological modifications | at least | 827 |
| To Use | Time and space | at least | 827 |
| To Use | Visual profession | exactly | Trader |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Modify | Martial arts | -204 |
| On Use | Target | Modify | 1h Blunt | -204 |
| On Use | Target | Modify | 1h Edged | -204 |
| On Use | Target | Modify | Melee energy | -204 |
| On Use | Target | Modify | 2h Edged | -204 |
| On Use | Target | Modify | Piercing | -204 |
| On Use | Target | Modify | 2h Blunt | -204 |
| On Use | Target | Modify | Sharp objects | -204 |
| On Use | Target | Modify | Grenade | -204 |
| On Use | Target | Modify | Heavy weapons | -204 |
| On Use | Target | Modify | Bow | -204 |
| On Use | Target | Modify | Pistol | -204 |
| On Use | Target | Modify | Rifle | -204 |
| On Use | Target | Modify | Smg | -204 |
| On Use | Target | Modify | Shotgun | -204 |
| On Use | Target | Modify | Assault rifle | -204 |
| On Use | Target | Modify | Sensory improvement | -204 |
| On Use | Target | Modify | Matter metamorphosis | -204 |
| On Use | Target | Modify | Biological metamorphosis | -204 |
| On Use | Target | Modify | Psychological modifications | -204 |
| On Use | Target | Modify | Matter creation | -204 |
| On Use | Target | Modify | Time and space | -204 |
| On Use | Target | Modify | Ranged energy | -204 |
| On Use | Self | Cast | Nano | 85818 |
| On Use | Target | Modify | Offense modifier | -102 |
o yeah . and then during the battle u only keep draining the target just to make the shotgun effective...
well you never had a trader
"eff120 @ 2005-09-21 01:08
so? when it's 75% effective is great"
oh.. boy no comment on that
Traders r teh pwnz0r xD
riverine is right...with those 2 drain lines u can twink as hell...170 + 178 +131(from another trader) hmmm yeap...sounds good.. but the bad thing is that the OE weps are a pain in the ass.. yes u must keep draining just too make it effective.. if not. then why did u twinked the damn weapon.
"eff120 @ 2005-09-21 01:08
so? when it's 75% effective is great"
oh.. boy no comment on that
OH yeah? i hit for 700ish each hit 75% effective
lol its no problem when you need to keep draining.. when you've casted 1 or 2 drains on a twink .. their weapon goes to 75% hehe..also it has quite a big recharge time so you can shoot between the casting of the nano's..
Traders r teh pwnz0r xD
except you, ive tried healing you damnit, 2 hit death!
I even refused to make my own trader for the whole 5+ years I've been playing, I'm afraid I'll hate myself ;)