Item Database
Spin Nanoweb
Hinders the movement of all enemies in the area to a great extent, making it almost impossible for them to move.
| Flags | Can Be Template Item, Has Multiple Count, Open Flag, Default Target, Item Texture Override |
|---|---|
| Patch | 110000 |
| QL | 156 |
| Crystal | Nano Crystal (Spin Nanoweb) |
| NCU | 48 |
| Nanocost | 655 |
| School | Combat — Combat |
| Duration | 28 minutes, 39 seconds |
| Attack time | 1.38s |
| Recharge time | 4.54s |
| Range | 25.00 m |
| Effect icon | |
| Stacking order | 48 |
Attack skills
| Skill | % |
|---|---|
| Sensory improvement | 56% |
| Time and space | 44% |
Defense skills
| Skill | % |
|---|---|
| Level | 13% |
| Nano resist | 65% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Sensory improvement | at least | 768 |
| To Use | Time and space | at least | 581 |
| To Use | Visual profession | exactly | Fixer |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | AOE 20m | Nano | 82898 |
But it's quite fun if none of your side is flagged ^^
that's like not adding those nanos at all.
Plx..
yay Battle Station
Caster needs 48 NCU free?
Target gets 48 NCU used up?
Caster gets 48 NCU used up? (Oh please no xD)
Hostile NCU cost doesnt consume anyone's NCU. It used to get checked prior to adding Stacking Order, and now gets checked for nano removers (like Epsilon Purge).