Item Database
Nano Crystal (Gravity Bindings)
Nano Crystal - Hinders the movement of the target to a great extent, rendering it almost unable to move.
| Flags | Visible, Modified Description, Tell Collision, Has Energy |
|---|---|
| Patch | 110000 |
| QL | 126 |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Sensory improvement | at least | 635 |
| To Use | Time and space | at least | 462 |
| To Use | Visual profession | exactly | Fixer |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Upload | Nano | 82502 |
1. 500 less runspeed debuff than the AoE snare
2. the low QL of it means any enfo can break it with rage... and if your trying to use it to get away from someone, they'll either root you or break the snare in a second
3. YES for its reqs it is a good snare... but it is also the top single RK snare for fixers... making it useless past lev 100ish in PVP... i mean my 75 agent has 1.8k runspeed with gsf/wolf/advy runspeed, and anyone pvping will pretty much have the same for tl4+
all in all, give us HIGHER ql snares plzthnxbai
At 220 def check is 220+0.60*NR of enemy while aoe is 30+0.65*NR of enemy so basically aoe snare it's easier to land even on high NR profs ( 5% of 3k NR is 150 so it checks 40less NR)
Also at high end pvp 90% is mass pvp or pet professions fight in which aoe snare is uber
All in one wtb higher rk single snare cause froob time is gone of 8 years