Item Database
Shatter Bone
Inflicts 64-137 points of melee-based damage.
| Flags | Default Target, Item Texture Override |
|---|---|
| Patch | 110000 |
| QL | 37 |
| Crystal | Nano Crystal (Shatter Bone) |
| NCU | 12 |
| Nanocost | 47 |
| School | Combat — Damage and combat buffs |
| Attack time | 2.82s |
| Recharge time | 1.11s |
| Range | 25.00 m |
| Stacking order | 12 |
Attack skills
| Skill | % |
|---|---|
| Biological metamorphosis | 53% |
| Matter creation | 47% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 75% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Biological metamorphosis | at least | 191 |
| To Use | Matter creation | at least | 167 |
| To Use | Visual profession | exactly | Doctor |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Hit | Health | -64 .. -137 Melee AC |
Can anyone explain me why this nano should be useful?
Dunno but it has sth to do with fact that it does damage ;)
It is useful in most cases like if you don't have a typical twink weapon on, if your going for the nano saturated doc with plenty of nano to spare, if you're a NM doc instead of a trox doc, of you boosted up your MC and BM pretty well and can use this at lets say level 10-15. Damage is damage if you want to deal more, you might use this, if you're content with holding a cup and letting a team do the work, then you might not bother with too much in weaponry.