Item Database

Retribution of the Aesir

Protects the target with a damage shield that inflicts a large amount of damage each time it is hit. This shield will also absorb the first 260 points of melee-based damage that would otherwise be inflicted upon the target. However, the damage absorbing mechanism used is known not to work well with other methods used for absorbing damage.

FlagsBuff Nano
Patch110000
QL169
CrystalNano Crystal (Retribution of the Aesir)
NCU52
Nanocost654
SchoolProtection — Absorbs and layers
Duration73 minutes, 20 seconds
Attack time6.20s
Recharge time3.06s
Range20.00 m
Effect icon
Stacking order79

Attack skills

Skill%
Matter metamorphosis50%
Matter creation50%

Requirements

HookAttributeOperatorValue
To Use Matter metamorphosis at least 787
To Use Matter creation at least 787
To Use Visual profession exactly Adventurer

Effects

HookTargetActionAttributeValue
On Use Target Modify Shield projectile damage 91
On Use Target Modify Shield melee damage 91
On Use Target Modify Shield energy damage 91
On Use Target Modify Shield chemical damage 91
On Use Target Modify Shield radiation damage 91
On Use Target Modify Shield cold damage 91
On Use Target Modify Shield fire damage 91
On Use Target Modify Shield poison damage 91
On Use Target Change Absorb melee damage 260

Comments

11 archived

Discuss this nano on the forum

Xaam 2004-05-30 02:46
I noticed that if you execute bio cocoon while using the SL cyclic shields it over-rides the shield and wipes it from your NCU, replacing it with the bio nano. Does that hold true to these nanos?(the non-SL kind)
Omikurita 2004-06-27 10:18
no, since these do not absorb
Notaninja 2004-08-21 19:59
ehh they do absorb Omikurtia
davi 2004-09-05 12:59
Bio shield perk as said cancels the absorb effect, and you'll need to recast the nano to get it back (doesn't refresh with absorb again)
aquin 2005-06-21 13:08
These "non-Cyclic" "survive" a Bio Cocoon, so imho the better Choice since you won't want to miss the BC.
Endemicx 2005-08-14 21:23
since the cocoon is clearly something you want to use only in case of an emergency, and since you do not really need a dmg shield in that case, I'd say the cyclic shields are still far better. besides, at lvl 195, its nearly instacast, so nothing stops you from recasting it as soon as BC fades out.
12lettername 2005-09-02 06:43
I use biococoon when I start a PvP match. It usually absorbs almost all of their alpha, during that time, the extra 2K damage from my RK shields+bio shield perk (250ish a hit, and and about 8 hits before cocoon goes) makes the difference.
Datagutt 2006-01-11 22:05
hmm theese dont reflect do thay?
Pegasus 2006-02-01 23:34
was funny to use this and rrfe at lower levels before the pvp damage shield nerf. people got hit back for more than they hit you :P
zeyre 2007-08-26 19:41
Shade love?
wintypes 2008-03-20 12:12
reflect = reduce incoming damage by percent + throwing back part of it
shield = does NOT reduce incoming damage + throws back constant damage
Actually you can stack those.
Your damage shield hit xyz with 400 points of damage.
Your reflect shield hit xyz with 56 points of damage.
Each hit. Why not.

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