Item Database
Isotope Waves
An expanding ring of highly energized isotopes damages all enemies in the area for 388-727 points of radiation-based damage.
| Flags | Default Target, Item Texture Override |
|---|---|
| Patch | 110000 |
| QL | 146 |
| Crystal | Nano Crystal (Isotope Waves) |
| NCU | 45 |
| Nanocost | 121 |
| School | Combat — Direct damage nukes |
| Attack time | 3.34s |
| Recharge time | 1.36s |
| Range | 25.00 m |
| Stacking order | 45 |
Attack skills
| Skill | % |
|---|---|
| Matter creation | 100% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 100% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Matter creation | at least | 669 |
| To Use | Visual profession | exactly | Nano-technician |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | AOE 16m | Nano | 158517 |
just to rub it in... i havnt twinked at all... and i can use this at 70... but i dont wanna, i mean, why waiste your time getting this.. when in a day or two, your on the next one :P
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ok so look... im not a twinked nt, but im level 70... ql 131 imps, tripled in matter creation. im looking at about 570ish matCrea self... (froob) and im using most of the nanoskill buffing armor (tear soaked pillow ql 51, neleb's master robe, two rings of presence etc)... so im wondering where the extra 100 matcrea comes from on a non twink?
They all forgot to mention the use of mochams and perks.