Item Database
Conglomerate Health Plan
Heals all members of the caster's team of 485-970 points of damage.
| Flags | Modified Description |
|---|---|
| Patch | 110000 |
| QL | 182 |
| Crystal | Nano Crystal (Conglomerate Health Plan) |
| NCU | 56 |
| Nanocost | 178 |
| School | Healing — Single heals |
| Attack time | 3.29s |
| Recharge time | 4.08s |
| Range | 20.00 m |
| Stacking order | 56 |
Attack skills
| Skill | % |
|---|---|
| Matter metamorphosis | 47% |
| Biological metamorphosis | 53% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Biological metamorphosis | at least | 856 |
| To Use | Matter metamorphosis | at least | 772 |
| To Use | Visual profession | exactly | Doctor |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | team | Cast | Nano | 43843 |
MA teamhealheals more ...
and i support the wish of an SL teamheal... this heal isnt worth much in a TL7 AI raid when a bunch of Zixes
ignores the Mongo and wipe the squishies.
=/
Train them :)
SL team heals wont work, cause if they did, SL would be full of dead docs.
SL Heals will pull agg, (even from a mongoing enf it seems as of 17.3) so guess what would happen when you healed 6 people at once....
Ouch.
So please stop asking for SL heals. We really dont need them. And you might give FC some ideas :(
Go with that instead.