Item Database

Deathless Blessing

The target is continuously healed of 277-323 points of damage every few seconds for the duration of this formula.

FlagsModified Description, Buff Nano
Patch110000
QL182
CrystalNano Crystal (Deathless Blessing)
NCU56
Nanocost940
SchoolHealing — Single heals
Duration2 minutes, 20 seconds
Attack time4.03s
Recharge time2.02s
Range20.00 m
Effect icon
Stacking order56

Attack skills

Skill%
Matter metamorphosis32%
Biological metamorphosis36%
Time and space32%

Requirements

HookAttributeOperatorValue
To Use Biological metamorphosis at least 865
To Use Matter metamorphosis at least 779
To Use Time and space at least 779
To Use Visual profession exactly Doctor

Effects

HookTargetActionAttributeValue
On Use Target Hit Health 277 .. 323 (28 hits, 500 delay)

Comments

32 archived

Discuss this nano on the forum

Tchaala 2004-07-29 20:08
This nano is simply uber. Add healmod perks/items and you got yourself a short-duration Hack 'n Quack. :)
Tchaala 2004-07-29 20:10
At twice the speed I might add ;)
Dokalicious 2004-08-23 20:50
...why is it that fixers have two lines of HoT's and we have 1?
Ylisar 2004-09-01 20:29
are you saying you don't have enough healing powers? :p
Dokalicious 2004-11-04 08:14
naw, i just thought Doctors shoudld be #1 when it comes to HoTs also, =->
Sypiken 2004-11-18 12:48
Doc shuld have been number 1 in all healing stuff. ^^
niaq 2005-01-14 22:18
ya, thats true... docs should have a long HoT line too, except for the added healing effect in team hp buffs... and also, there should be a couple new SL HoTs on top of the short hot line... short HoTs and DoTs should be the doc's specialities :)
zyx22 2005-03-01 01:14
yeah! nerf fixers more!
Jahf 2005-05-13 10:58
Most fixers I know even admit it is odd that they have the best long-term HoTs in the game.
jolt2826 2005-05-18 08:43
Docs should be #1 in all healing nanos and situations. No one should be more UBER than DOC's !!!!!
humberic 2005-05-19 02:04
as far as healin :P
Razilla 2005-07-25 11:08
I would like to see lower Ncu req and extended sl short hots (ok imagine 300-500 ticks?) impossibly good.
Fixers can keep long hots all to themselves.
4n7H0r 2005-10-15 05:45
my fixer is glad about his two hots, very important for shoot and run, docs are uber yet :p
Anonymous59 2005-11-08 19:37
Fixers are enough nerfed, thanks :p)
dakfisto 2005-11-28 13:03
who is complaining about doc long hots? team health buff serves as ample substitute....and then some....although it is slightly odd that fixers have long hots...while docs dont...oh well...no complaints here...i think i will ask FC to add doc long hots in the future though...hehe
swifty 2005-12-27 21:42
Docs do have a long term hot look at the Hitpoint buffs they heal aswell
charmo 2006-01-07 01:04
i have to agree with dak on this one .. its not the long hots that are nasty but the fact that traders have better team heals that docs do ... common FC give us some SL team heals!!
Combichrist 2006-04-11 19:02
Advs get instaheals too....Do we? Don't think so!
What's up with that?
Yakobo66 2006-04-15 20:40
insta heals? try raising nano int, 1.4k, insta Complete Healing
Thuglar 2006-05-15 00:45
and try waiting for that 8 sec cool down
Datagutt 2006-07-14 02:17
wtb item that makes nano init affect recharge!!
Solostron 2006-10-02 13:07
7756-9044 HP in total. This line of nanos really helps if used in conjuction with normal heals. Unfortunatly the line is not worth casting when the team is in a combat situation though as it doesn't give instant results and has a high nano cost, so cast it before you go into a battle situation, along with the temporary HP buffs.
Leeni 2006-10-13 20:38
Question is where would a 208 doc find this short hot?
Mohamed 2006-10-19 06:28
This nano is rollable...and it's already good enough to have one short hot, docs don't need more healing lol
When casted ON the doc, % healing bonuses apply and the % also affect fixer hot's on the doc.
Whitey 2006-12-05 14:02
i hardly ever use this anymore, only when solo'ing. occasionaly cast on tank if i have the chance, or if the tank is a soldier. The duration is GHEY :P , add another 2/3 SL versions, put the duration up 5 min on each, and make the final one 220 locked so FC doesnt have to nerf the hps as well, imo. Not whining i like this nano, just saying this line could certainly be improved since SL heals make this nano almost obsolete.
Knallfrosch 2006-12-13 16:26
I agree with Whitey. I use it for soloing and for teammembers with some free NCU...
Tanks dont like this one, because it eats up valuable NCU space.
I cast this on me on alien raids, so that i can still concentrate on healing the team even
if i get aggro from adds. It can buy you some valuable time.
The duration is indeed a pure nerf. Almost as nerfing as the duration on LC O=)
FC really loves docs =/
I wonder why advys dont have HoTs ... *rolleyes*
Yakobo66 2007-02-05 11:38
not really obsolete... like knall said just cast this on yourself when adds might show up and focus on healing team, use heal perks if extra needed
acrocrash 2007-02-10 02:51
90% of tanks will keep the NCU free for the SL heal hp. But this nano i would agree with others, a solo beneift, hardly used in teams, unless you have a fixer and just spam the crap out the tanks ncu
polluct 2007-06-04 16:54
first time i read someone deeds fixers -.- thanx a lot i will shovel her out
polluct 2007-06-04 16:54
*needs
Exossy 2008-03-29 02:41
WTB patch that makes + healing efficiency % work on doctor HoTs.
evangoth 2009-01-07 17:05
@ yako, bout 900 nanoC init and ful agg is enuf to turn CH insta :D

Back to Doctor nano listings