Item Database
Physical Dominance
Increases the Close Combat and Physical Prowess Initiative skills of the target by 107 points each.
| Flags | Buff Nano, Disable Statel Collision |
|---|---|
| Patch | 110000 |
| QL | 113 |
| Crystal | Nano Crystal (Physical Dominance) |
| NCU | 35 |
| Nanocost | 402 |
| School | Psionic — Miscellaneous |
| Duration | 45 minutes |
| Attack time | 4.26s |
| Recharge time | 0.50s |
| Range | 15.00 m |
| Effect icon | |
| Stacking order | 35 |
Attack skills
| Skill | % |
|---|---|
| Sensory improvement | 50% |
| Psychological modifications | 50% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Psychological modifications | at least | 528 |
| To Use | Sensory improvement | at least | 528 |
| To Use | Visual profession | exactly | Enforcer |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Modify | Melee init | 107 |
| On Use | Target | Modify | Physical init | 107 |
havn't found it :/
im lvl 200 and i havent bought this, not going to either, but if they made the stats of this, or made an improved version, it should have looked like this
Modifier:
Melee. Init. 200
Ranged. Init. 200
Physic. Init 200
NanoC. Init. 200
PM = 650
SI = 650
I think that would be very nice because of this line is so short and this doesnt even buff nano init