Item Database
Neural Stunner
Attempts to stun the target for a few seconds.
| Flags | Default Target, Item Texture Override, Buff Nano, Disable Statel Collision |
|---|---|
| Patch | 110000 |
| QL | 152 |
| Crystal | Nano Crystal (Neural Stunner) |
| NCU | 47 |
| Nanocost | 226 |
| School | Combat — Miscellaneous |
| Duration | 4 seconds |
| Attack time | 1.27s |
| Recharge time | 9.00s |
| Range | 20.00 m |
| Effect icon | |
| Stacking order | 47 |
Attack skills
| Skill | % |
|---|---|
| Biological metamorphosis | 50% |
| Matter creation | 50% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 120% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Matter creation | at least | 700 |
| To Use | Biological metamorphosis | at least | 700 |
| To Use | Visual profession | exactly | Nano-technician |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Restrict | Action | Fighting |
| On Use | Target | Taunt | 4369 |
very weird nano from FC totally useless
In a team, it can be very useful. Pair up with a MP or Crat or another NT and keep a mob stunned indefinitely (or until someone is resisted). It has its uses, just not in the traditional sense.
Main difference is that NTs need the nano bar to nuke, but MPs/agents can just stun and continue whacking. This is probably only a utility nano or those kind of situational PvP nanos.
k lets in shourt work that usefull once u fight big mob to give 4 extra sec for the healer to use it that could be spam with 1.46 or so sec recharge and give good time for the team mates to kill that big mob got it? enjoy
I find all your Auno posts to be either gibberish, or unreadable. Please refrain from sharing your pearls of wisdom with us, thanks.