Item Database
Izgimmer's Last Word
Attempts to utterly destroy the target, inflicting 4,118-8,907 points of damage.
| Flags | Default Target, Item Texture Override, Disable Statel Collision |
|---|---|
| Patch | 110000 |
| QL | 212 |
| Crystal | Nano Crystal (Izgimmer's Last Word) |
| NCU | 67 |
| Nanocost | 1079 |
| School | Combat — Direct damage nukes |
| Attack time | 20.00s |
| Recharge time | 8.00s |
| Range | 35.00 m |
| Stacking order | 67 |
Attack skills
| Skill | % |
|---|---|
| Matter creation | 100% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 135% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Matter creation | at least | 1000 |
| To Use | Visual profession | exactly | Nano-technician |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Hit | Health | -4118 .. -8907 Radiation AC |
| On Use | Target | Taunt | 15646 |
but just a thought... when you cast a "bit long nuke" even if the target is running away and go out of range, you still hitting him anyway, so... for a target who run, you start to cast ILW.. and 10 sec after when he s far away, you achieve him ;d, i never tried it, but it would be funny :)).. anyway Reso Blast is the best (3K 6K dmg, good casting time and recharge)
Target Taunt 15646
Then u can use faster nanos!
and few profs could brag about having more than 6-7k Hp at lvl200
SO what do u think would happen to the poor fixer or engie/mp/doc or whatever when hit by this?
To be just as devestating as this nano was back then..not thinking of cast time, ud have to do 20-40k dmg or something.....
DON'T GET IT.
Declared useless 5/25
Actually in pvp as soon as you start executing a hostile nano on someone, you get tagged and they auto-attack you. Long-executing nanos only work against mobs.
Martial Arts (Martial Artist)
Estimated Damage Range: 490-1653 (3460)
In 30s with a cycle speed of 2s, (1s Attack, 1s Recharge) you would have attacked 15 times. Total damage in 30s would be around 27900 points.
Special attack damage in 30s would be around 4215 points, bringing total damage to around 32115 points.
Your average normal hit would be around 1072 points.
Brawls in 30s would be approx. 3 @ 15s, adding around 1405 points each for 4215 points total.
Results were calculated at 0.67 times normal and 0.33 times critical damage.
ACs reduced your average damage by around points per hit.
Muhahah
I'd think alot of ppl died instantly of that nano.
What a joke...
Umm... alot of you 4get a major part of the long attack nano lines... They're great for starting a fight. I.E. - Boss battles which havnt agro'd you, Flagged pvp if your not flagged. They help
Actually, if you read all the posts you'd see this was pointed out a good half dozen times :p