Item Database
Divest Skills (Nanite Improved)
Lowers all attacking and nano skills of the target by 325 points, transferring 275 points back to the caster. The target will also lose 150 points of offensive ability and decreased chance of a critical hit.
| Flags | Default Target, Item Texture Override, Buff Nano |
|---|---|
| Patch | 110000 |
| QL | 215 |
| Crystal | Nano Crystal (Plunder/Divest Skills (Nanite Improved)) |
| NCU | 61 |
| Nanocost | 600 |
| School | Psionic — Drains |
| Duration | 3 minutes, 30 seconds |
| Attack time | 3.00s |
| Recharge time | 4.00s |
| Range | 25.00 m |
| Effect icon | |
| Stacking order | 71 |
Attack skills
| Skill | % |
|---|---|
| Psychological modifications | 50% |
| Time and space | 50% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 90% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Psychological modifications | at least | 1801 |
| To Use | Time and space | at least | 1801 |
| To Use | Profession | exactly | Trader |
| To Use | Cyberdeck | unknown | 64 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Modify | Martial arts | -325 |
| On Use | Target | Modify | 1h Blunt | -325 |
| On Use | Target | Modify | 1h Edged | -325 |
| On Use | Target | Modify | Melee energy | -325 |
| On Use | Target | Modify | 2h Edged | -325 |
| On Use | Target | Modify | Piercing | -325 |
| On Use | Target | Modify | 2h Blunt | -325 |
| On Use | Target | Modify | Sharp objects | -325 |
| On Use | Target | Modify | Grenade | -325 |
| On Use | Target | Modify | Heavy weapons | -325 |
| On Use | Target | Modify | Bow | -325 |
| On Use | Target | Modify | Pistol | -325 |
| On Use | Target | Modify | Rifle | -325 |
| On Use | Target | Modify | Smg | -325 |
| On Use | Target | Modify | Shotgun | -325 |
| On Use | Target | Modify | Assault rifle | -325 |
| On Use | Target | Modify | Sensory improvement | -325 |
| On Use | Target | Modify | Matter metamorphosis | -325 |
| On Use | Target | Modify | Biological metamorphosis | -325 |
| On Use | Target | Modify | Psychological modifications | -325 |
| On Use | Target | Modify | Matter creation | -325 |
| On Use | Target | Modify | Time and space | -325 |
| On Use | Target | Modify | Ranged energy | -325 |
| On Use | Target | Modify | Offense modifier | -150 |
| On Use | Target | Modify | Critical chance | -15 |
| On Use | Self | Cast | Nano | 275032 |
Quest reward for the second part of the Dustbrigade questline.
Seems like noone of you ever met a trader before SL.
Also, the large difference between these 2 new nanos and the other drains are that in all the other drains, the drop in AR is only for npc mobs, this drains 325 points, so -325 AR, plus an extra 150, so a total of -475 AR per drain...
Incorrect, the Nanite Enhanced ones also drain AAO.
You also have to be in BS to use said scanners, so if towers/duel you're still owned.
I totaly agree with Dilomax. Just be sure to have a doc in ur team when you do so. To get rid of the drains when the trader(s) is/are dead. But for the love of god PLEASE dont send ur doc in first. I speak from experience when I say we cant heal you once a trader gets us with the nonblockable-noncounterable-unremovable-painintheass-nanopool remover of a nano know simply as GTH. Or Grand Theft Humidity.
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Get two docs and lought at one trader.
how much NR is reccomended against this ?
NR is borked atm so good luck with resisting - even if you do resist the odd cast you'll just be spammed until it does land.
Sorry to say but this and ransack (nanite improved) are ridiculously overpowered in PvP, sure Traders needed some loving but to give them the ability to own any profession by simply casting 2 nanos on them is just stupid (add in GTH/Corporate protection for extra ownage). And the arguments of "oh just gank the trader with 3-4 other people" is complete bollocks, NO profession should need 3-4 people in order to kill them.
NR is broken? and good luck spamming something with 4 second recharge, it doesn't work that well.