Item Database
Nano Crystal (Improved Vengeance of Nature)
Nano Crystal - Nanobots enhance the effectiveness of the damage shield protecting the adventurer, increasing the amount of damage inflicted upon the attacker when the adventurer is hit with an attack. This version also provides minor boosts to health and damage output. It also deflection a small amount of damage that the adventurer would otherwise sustain.
| Flags | Visible, Tell Collision, Has Energy, No Drop |
|---|---|
| Patch | 17070000 |
| QL | 215 |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Matter metamorphosis | at least | 1244 |
| To Use | Matter creation | at least | 1244 |
| To Use | Profession | exactly | Adventurer |
| To Use | Cyberdeck | unknown | 64 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Upload | Nano | 273290 |
2% reflect, 15 dmg shield, 35 hp and 10 dmg per hit more then before.
Of course it's not that bad, but that's a lot of IP compared to before, mc is dark blue.
2.Any advy with a 250 brain will be selfing Vengeance of Nature without any IP in MC
3.2% reflect is nice,the 450 skill increase is not.
4.IF i wanted to cast this on my advy,i would need:CM,Wrangle(thats 250 already),phulak(297 one,so 90 MC),HUD nano item(75 nano skills),Com Relay and DB boots/gloves and other stuff is wrangle is not available.
5.once 17.8 hits live,buffs will stay after death,so i might actually bother swapping all the shit once per BS to cast this.
wooo want to buy lol, not bad nano but the 75 health are little useless no ?
Solitus get 195 MC from Int and Str dependencies at 220. So if you have found Implants and gear that give 587 MC, do let us know, I am sure we would all be interested. Even those of us that do not have a 250 brain...