Item Database
Improved Complete Healing
The target is definitely completely healed of all damage.
This nano can be used once every 20 seconds.
| Flags | Modified Description, Disable Statel Collision |
|---|---|
| Patch | 110000 |
| QL | 215 |
| Crystal | Nano Crystal (Improved Complete Healing) |
| NCU | 1 |
| Nanocost | 2750 |
| School | Healing — Single heals |
| Attack time | 9.00s |
| Recharge time | 3.50s |
| Range | 25.00 m |
| Effect icon | |
| Stacking order | 1 |
Attack skills
| Skill | % |
|---|---|
| Matter metamorphosis | 48% |
| Biological metamorphosis | 52% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Biological metamorphosis | at least | 2154 |
| To Use | Matter metamorphosis | at least | 2154 |
| To Use | Profession | exactly | Doctor |
| To Use | Object | unknown | 273284 |
| To Use | Cyberdeck | unknown | 64 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Hit | Health | 100001 .. 100001 |
| On Use | User | Cast | Nano | 273284 |
No kidding
I would go Bodily invigoration any day... my doc isent even close to maxing out her heal %.. but still it heals Healing 8017-9317(10261-11925).. 1/4'th recharge and no insta aggro.
OMG! Whats the next nano? Nano Crystal (Improved Heal the World) - The doctor will successfully heal anyone on rubi-ka and shadowlands of all damage.
WTB 150mil >.< (at last a good team heal? O.o)
@Yakobo: WTS useless advy team heals ><
To me, it�s a bit like A&O - I *can* CH my entire team, but there will barely be the need to do so, and everybody will die in the recharge anyway.
Of course, an Enfo with 50k-ish HP at 20% health might justify using this, but I think spamming BI would be more flexible and thus safer.
Did someone check the dataabase about new Biodome armor?
I can cast it without high ql symbs so it's not this painfull reqs.
And talking about the team heals check the last DB one. With 38% healing eff (which is not hard to have) it heals for more than 5k and 4s recharge.
Affected by Improved Complete Healing Icon #44235 Your nanobots have recently been used very hard, give them a chance to rest.
Duration 20 seconds
Healing effiecency works on THIS heal too...
You were healed by XXYYZZ for 140001 points of health.
only down side tho is the target needs 20 seconds in between casts
Affected by Improved Complete Healing Icon #44235 Your nanobots have recently been used very hard, give them a chance to rest.
Duration 20 seconds
I definitely prefer this to a long recharge time.
Basically, having this nano, it's like adding a 100k heal into your regular 10k heals, once every 20 seconds - you CANT complain about that :D
they put in an invisible mega taunt on original CH but not on this one afaik
Recharge time 3.5s
Cooldown 20s
Ok, so if you can insta this ....
ICH...3.5s...BI...4s...BI...4s...BI....4s....BI...4s...ICH...etc
so, over 20 secs and with your heal mods, that is - 140001+11000*4 ~ 180k HP healed in 20 secs...
Makes you immortal in solo PvP?
hehehe, run into the kite, cast this and piss off the NT ;)"
1. This has no taunt
2. if it did, I doubt any NT would be pissed off, he can just stand and nuke now while doc has aggro, no need to run and kite.
Well I didn't read all of everyones posts... but stop whining A. and B. this is fine.... the recharge ins't 20s....
Check patch version 17.6
12sec coolsdown that's what all the "useless" comments are about ;)
"On Use Target Hit Health 100001 .. 100001
User Cast Affected by Improved Complete Healing"
but patch 18.1 is ->
"On Use Target Hit Health 100001 .. 100001"
so does that mean there isn't affected part running anymore which usually prevents this kind of nanos recasting? So, is it (after 18.1 patch) able to cast after recharge time? o.O