Item Database
Boosted Tendons
Nanites enter the Engineer's body via pores, burrowing down into the muscle tissue of the arms and hands. While this sounds rather painful (and, truthfully, is a hair uncomfortable for a bit), the nanobots enable the tendons and muscles to contract/expand faster, increasing movement and momentum.
Enhances the damage output of the character, increasing damage by 35 points, alongside increasing distance weapon initiative by 205 points.
| Flags | Buff Nano, Disable Statel Collision |
|---|---|
| Patch | 110000 |
| QL | 183 |
| Crystal | Nano Crystal (Boosted Tendons) |
| NCU | 59 |
| Nanocost | 572 |
| School | Space — Damage and combat buffs |
| Duration | 45 minutes |
| Attack time | 3.21s |
| Recharge time | 0.50s |
| Range | 20.00 m |
| Effect icon | |
| Stacking order | 56 |
Attack skills
| Skill | % |
|---|---|
| Matter metamorphosis | 50% |
| Matter creation | 50% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Matter metamorphosis | at least | 912 |
| To Use | Matter creation | at least | 912 |
| To Use | Profession | exactly | Engineer |
| To Use | Expansion sets | unknown | SL |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Modify | Projectile damage modifier | 35 |
| On Use | User | Modify | Melee damage modifier | 35 |
| On Use | User | Modify | Energy damage modifier | 35 |
| On Use | User | Modify | Chemical damage modifier | 35 |
| On Use | User | Modify | Radiation damage modifier | 35 |
| On Use | User | Modify | Cold damage modifier | 35 |
| On Use | User | Modify | Fire damage modifier | 35 |
| On Use | User | Modify | Poison damage modifier | 35 |
| On Use | User | Modify | Ranged init | 205 |
Overwrite my reflects, overwrite my init buff with their crappy damage buffs....
Other than that, this nano is uber, amep 1/1 at full def @ tl5 ftw ;)