Item Database
Izgimmer's Triple
The target will be hit three times for 2500 - 5000 points of radiation damage each hit. This nano will pierce any reflect shields that the enemy has active.
| Flags | Default Target, Item Texture Override |
|---|---|
| Patch | 110000 |
| QL | 220 |
| Crystal | Nano Crystal (Izgimmer's Triple) |
| NCU | 220 |
| Nanocost | 1883 |
| School | Combat — Combat |
| Attack time | 7.50s |
| Recharge time | 5.50s |
| Range | 25.00 m |
| Stacking order | 220 |
Attack skills
| Skill | % |
|---|---|
| Matter creation | 100% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 90% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Expansion sets | unknown | LoX |
| To Use | Profession | exactly | Nano-technician |
| To Use | Matter creation | at least | 2240 |
| To Use | Level | at least | 220 |
| To Use | Cyberdeck | unknown | 8 |
| To Use | Object | unknown | 266314 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Cast | Nano | 266275 |
| On Use | Target | Hit | Health | -2500 .. -5000 Radiation AC |
| On Use | Target | Hit | Health | -2500 .. -5000 Radiation AC |
| On Use | Target | Hit | Health | -2500 .. -5000 Radiation AC |
| On Use | User | Cast | Nano | 266315 |
And your math is wrong for the nanobot guard, it's only 3750-7500 x3, or a total of 11,250-22,500. So, while that is still likely to insta kill someone, you can only do that once every 30 minutes. Without nanobot guard, this nano isn't as strong as people think. Anyone with 10k+ hp is safe, if the nt doesn't use guard. Think of it as like dimach.... Only good every half an hour. :D
Its like a 220 carb wearer crying nerf cos people own his set-up...
=/ Triple is cheating that should be fixed i think , give us Acrobat or CiB and we are fine >.<
truthfully with the cast time on this nano we would have to be like full offense just to cast it at a decent speed which is kinda like yelling target us now!!!! Yes this nano makes nt a power house in pvp... Though at 196 my ma survives it easily, and at 220 i've seen nt's try all day to land it on a enf and never does.
Erm, NTs can get over 3,5k nano init now so they can cap it easy + if they wasnt able to cast it on Enf they were gimps , Cons barrage,RE, death enfo
p.s. I LOL big time at NTs who r trying to defend this by comparing to certain perks which require timing and a little thoughtfulness about when and which first and thus can be complex for different profs.
Eh? since when is firing off a crapload of perks after using MR any different to triple after NBS. Evades are the defence of perks/reg dmg (mostly) and NR is the defence from nukes. Balance...
hitting for less more often will always do better than 1 mega alpha with something like the %30 dmg cap. adjust your setup accordingly.
------
Tell that to the ones who die of shield dmg.
Hell, hitting an advy with a full alpha (if he doesnt evade half of it) does like 3k dmg easily. To yourself.
So, no, hitting for less more often is NOT the key.
I mean, i tried it out, let an advy go full off, get shields/reflects up and launched full alpha on a predrained trader. AS/fling ES/LS/bloodletting/Tap vitae/VS/collapser/implode/Power shock/Power volley aswell as 4 accumulator hits and 6 normal hits until the full alpha was launched.
Summary: damage done to the advy: insignificant, he cooned up after AS. To me: 21x360 shield +21x49 reflect dmg. 7560+1029 damage to me.
I suppose he meant that 1 attack with several hits in PvP (SnD, Triples) do more damage than a single hit could, because they "sneak past" the caps. A triple, with 30% cap, can cost you 90% HP, a SnD 100%.
One single Hit/Nuke, no matter how big, will only do 30% tops.
Ofc, your self-dmg from that attack against shield/reflect AC is nasty, but thats the extreme other end of the line.
So alesicis was halfway right here, and even totally right if you consider on what nano the comment was made.
P.S.: That nuke is very, very evil. 3 hist in one, ignoring reflects ... personally, I would have given that one a longer recharge, along the lines of CH, or a more moderate shield ripper.
ThatŽs a bit over the top for un-nerfing. Maybe not against Advys or Keepers though :)
get some NR and lay off the whines.
I will like to now how high its his toon and what nr he has cause i just want to now how much nr i need to "dodge" this insane nano cause i cant with 3.2k and im not nerfing my my to go FULL nr just to be able to kill nt's
"This nano will pierce any reflect shields that the enemy has active."
Means no reflect dmg done towards you...