Item Database
Flourishing Heal
Heals the target of 980 - 1803 points of damage.
| Flags | Modified Description |
|---|---|
| Patch | 110000 |
| QL | 204 |
| Crystal | Nano Crystal (Flourishing Heal) |
| NCU | 80 |
| Nanocost | 339 |
| School | Healing — Heals |
| Attack time | 3.10s |
| Recharge time | 9.78s |
| Range | 20.00 m |
| Stacking order | 80 |
Attack skills
| Skill | % |
|---|---|
| Sensory improvement | 50% |
| Biological metamorphosis | 50% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Biological metamorphosis | at least | 1195 |
| To Use | Sensory improvement | at least | 1195 |
| To Use | Profession | exactly | Martial artist |
| To Use | Level | at least | 204 |
| To Use | Expansion sets | unknown | SL |
| To Use | Specialization | unknown | 8 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Hit | Health | 980 .. 1803 |
I think they should lower the requirements, not to mention the low heal and very long recharge time.