Item Database

Nano Crystal (Slip of Mind)

Nano Crystal - Increases the Dodge skill of the caster by 25 %.

FlagsVisible, Modified Description, Tell Collision, Has Energy
Patch15000100
QL216

Requirements

HookAttributeOperatorValue
To Use Psychological modifications at least 1715
To Use Sensory improvement at least 1711
To Use Profession exactly Fixer
To Use Level at least 216
To Use Expansion sets unknown SL
To Use Specialization unknown 8

Effects

HookTargetActionAttributeValue
On Use User Upload Nano 227398

Comments

27 archived

Discuss this nano on the forum

zyx21 2005-02-02 04:43
This thing ROCKS. No questions asked. 25% of 2000, for example, is 500. Thats +500 Evades with 2000 evades at 220. Think about that next time you try to hit a 220 fixer :p
Moridin 2005-02-14 18:30
... With a sword.
trey866 2005-02-21 19:03
if you have 2000 evades at 220 that adds 500. Then, if you happen to throw on Limber (+200 evades) and Dance of Fools (+800 evades), you have have +1500 evades total. But Slip of Idea doesnt even work when I use it, so I would assume this one doesnt work either.
Cheysey 2005-03-18 02:36
last i checked sword ppl have a hard time getting close enough
seejin 2005-06-24 19:27
throw in the GSF/SL runbuff and you add +179 to that +1197 + the 25% for even more evades. Get on a full set of something like..
http://auno.org/ao/db.php?id=235378
and you become god of evades, or GA would be good.
deathless 2005-08-13 01:29
its 25% from your base evades
dzzirt 2005-09-14 00:43
lol MA have almost same nanoes and they are even more crappy
Cheysey 2005-10-20 14:59
lol..not crapy...for ma or fixer when they work...
though i'd love to have the MA verion on fixer..since i fight more meele ppl
sephroth 2005-11-15 18:10
big deal another +500 evades... aimed shot/sneak attack ftw....
houserocker 2005-11-23 17:46
The MA percentage evade increase overwrites their normal evade buff...
Volkanov 2005-11-27 23:32
yes the MA one sucks!, it is uncastable without outside buffs, lasts for 6 mins, adds 24% but DOESNT stack with RI.. I really don't understand why this nano isn't the same..
Shojumaru 2006-01-03 00:47
Because MAs are gimps and fixers are evade gods? :P
nazullord 2006-01-23 01:50
I must dis this nano even though its so godly, and get all the hate out of all your forumers. Okay, this nano is BS! it is so useless and hard to achieve and the MA's one is much more powerful heeheehee.
Gng 2006-01-26 00:01
2000 evade? dream on
GM said its from BASE skill :/
robapril 2006-05-14 02:18
you can only get 1500 BASE evades at 220...
Wizardi 2006-06-09 09:54
At level 220, you'd have the following base dodge-rng (without taking into account the trickle-down from ability-boosting items):
Atrox: 1272 (This would boost by 318)
Nanomage: 1282 (would boost by 321)
Solitus: 1294 (would boost by 323)
Opifex: 1324 (would boost by 331)
Yakobo66 2006-09-10 14:55
*uses wizardi's numbers as base wep skills* would that work hehe?
docburlac 2006-09-11 11:37
am i missing something? this is a DODGE RANGED buff. it will never modify evades or duck explosion. usefull on range fights. if im wrong, pls excuse me...
Ryugu 2006-10-13 10:04
Duration 24 minutes
zerogates 2006-11-03 17:05
Its probly just meant to help with those agent crits in pvp, maybe even MA using bows, its good against any ranged of course but would help the most for those high crits at that point.
Yakobo66 2006-12-03 04:38
and those damn trader shotties ;)
houserocker 2006-12-13 18:32
My advice to you young fixers reading this is to pretend this last buff in the line does not exist. Use the 20%. Unless you like equipping a phulak and a suit of arith every 20 minutes to refresh this, don't bother - the 20% buff is easily castable and just about any ranged profession can't perk you anyway. 5% is after all only another 63-67 dodge, and at 220 (opi) I have over 2500 dodge on top of 1500 some aad, this nano is not needed to succeed.
houserocker 2007-10-19 12:02
BTW, these base nanos work depending on how much you have IPed a skill, so there are no breed differences in the bonuses it provides because trickle does not effect this "base". It's easiest to figure out using solitus as example because of even abilities to trickle, at 220 with maxed dodge and abilities:
Dodge = 1294
Trickle = (780/4)=195
Base = 1099
1099*0.25 = 275 dodge added.
Not that it matters really for this particular nano, cause noone except a Scouts fixer could cast :p
Threeze 2008-02-04 13:42
nah.. dont need scouts for this... dont even need CM either these days, but that said it still isn't fun to pull off ;p
Stevieb 2008-03-29 22:03
its not very dificult to use, im NM fixer, i do have some nanoskill adding clothes as standard however. besides the castability it doesnt seem very useful, which kinda sucks, cos fixers need more nanos iv run out
Stevieb 2008-04-30 21:04
the again, any more dodges are worth it :P
maybe its been changed slightly and nobody's notcied cos theey dont use it...i might get it and see :P
houserocker 2009-12-31 02:13
Most everyone uses it now, although for PVM I generally just cast the 20%.
Requires CONC 10, QL200 NCU Hacker Interface, Infused Ancient Nano Enhancer, and Research Attunement Device - Nano Technology Level Three to cast on a 220 Opifex Fixer in Xan Alphas. So two item swaps at the start of BS, not too bad.