Item Database
Dreadbringer
Empowering the attacks of the Enforcer, the Dreadbringer will occasionally cause the Enforcer to inflict an additional taunt on the target. This will only occur on melee attacks.
| Flags | Buff Nano |
|---|---|
| Patch | 110000 |
| QL | 219 |
| Crystal | Nano Crystal (Dreadbringer) |
| NCU | 55 |
| Nanocost | 2900 |
| School | Space — Taunts and fear |
| Duration | 180 minutes |
| Attack time | 16.00s |
| Recharge time | 5.00s |
| Range | 2.00 m |
| Effect icon | |
| Stacking order | 55 |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Profession | exactly | Enforcer |
| To Use | Psychological modifications | at least | 1430 |
| To Use | Matter metamorphosis | at least | 1435 |
| To Use | Expansion sets | unknown | SL |
| To Use | Specialization | unknown | 8 |
| To Use | Level | at least | 219 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Change | Proc initiative 2 | 3 |
| On Use | User | Change | Proc chance 2 | 35 |
| On Use | User | Change | Proc nano 2 | 226064 |
Even if you can taunt singles, might be a good thing to handle adds with if your nano runs out and no one refills it.
great nanoline
1+2=3
1+3=??!!
biodome dont even require an enf anymore :<
But can go ugly pretty easily without one.