Item Database
Summon Shadowweb Spinner MK X
This temporarily creates a Shadowweb Spinner.
By drawing upon the powers of the Shadowlands, a Shadowweb Spinner generates a protective and augmenting barrier around the fixer. The spatial displacement properties of the Shadowweb make it more challenging to successfully attack the fixer, while the mild force field provides additional protection against those attacks that do land.
Although it harnesses the power of the Shadowlands to create the Shadowweb, the Shadowweb Spinner is fully operational on Rubi-Ka.
This Shadowweb Spinner will exist for 6 hours before it dissipates into nothingness.
| Flags | Modified Description |
|---|---|
| Patch | 110000 |
| QL | 220 |
| Crystal | Nano Crystal (Summon Shadowweb Spinner MK X) |
| NCU | 55 |
| Nanocost | 4200 |
| School | Space — Concealment and sneak |
| Attack time | 20.00s |
| Recharge time | 5.00s |
| Range | 1.00 m |
| Stacking order | 55 |
Attack skills
| Skill | % |
|---|---|
| Matter metamorphosis | 38% |
| Matter creation | 35% |
| Time and space | 27% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 0% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Profession | exactly | Fixer |
| To Use | Time and space | at least | 1420 |
| To Use | Biological metamorphosis | at least | 1430 |
| To Use | Matter metamorphosis | at least | 1755 |
| To Use | Level | at least | 220 |
| To Use | Expansion sets | unknown | SL |
| To Use | Specialization | unknown | 8 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Summon | Item | RSBS |
umbral 147
comp.nano 20
307 already..
1448 needed besides those buffs, which I'm sure everyone can get by 215..
for the stats
umbral 147
comp.nano 20
307 already..
1448 needed besides those buffs, which I'm sure everyone can get by 215..
"
Dont forget the extra with Hacker Interface :)
1) Can be worn with armor (huge +)
2) Doesn't suffer from nt GA nukes
3) GA gets instakilled by Mongo Rage
with this u get crit reduction.. anyone grasp the consept? that meens u dont get caped with AS from others than agents... well u can..but not nearly as often.. and u dont get hit with normale hits if they dont mongo rage your ass... and still u can evade that as well if u use your god given fixer skills.... besides.. use GA4 at higher lvl? u gimp your dmg.. and attack rating... 300+ attack rating from SS armor. 70+ dmg from SS armor. 50+ from this. u still have 1100 add all def all the time from just this and perks.... and u get 2100 just like GA4 when u need it for 1min 5sec..and that's normaly more than enough... u get more AC, more HP, more dmg.
how can anyone even think GA4 is even comparable
1st. Why does a Fixer neeed that much Matter Creations
and 2nd u can wear armor Under SWS MK X
Cant do that with GA
I realize this individual one is req'd at 220