Item Database

Nano Crystal (Mongo's Ultra Behemoth)

Nano Crystal - Increases the enforcer's hitpoints by 17000. At the same time, it also adds a Snare effect, reducing your runspeed by 2200 points.

This nano will de-activate when you zone.

FlagsVisible, Modified Description, Tell Collision, Has Energy
Patch15000100
QL220

Requirements

HookAttributeOperatorValue
To Use Biological metamorphosis at least 1460
To Use Matter creation at least 1455
To Use Profession exactly Enforcer
To Use Level at least 220
To Use Expansion sets unknown SL
To Use Specialization unknown 8

Effects

HookTargetActionAttributeValue
On Use User Upload Nano 223113

Comments

46 archived

Discuss this nano on the forum

-aLpHa- 2004-01-08 12:15
yeah but i dont think its so good for pvp even if you use rage ^^
disquast 2004-02-09 07:50
its good for docs :p We dont have to worry much about tanks hps :p
CruisefiX 2004-02-09 14:07
very nice (and easy) to tank mercs with 40k+ hp
Using rage,gsf,wolf for mass pvp , rocks!
hardknox 2004-03-28 19:03
can an atrox enforcer get that much nano skills ?
nanonuker666 2004-04-09 01:13
syb,bew armor and stuff i havent really heard of many peoples Hp but some 213 enf at mercs taking said he had 30ish so 40 should b no problem with this
gamer9191 2004-07-25 17:09
omg, killer HP buff, but not good on the enforcer for the runspeed
deltaforce 2004-07-28 09:56
u dont need runspeed to tank :) oooo then when u cancel it u can run
zyx21 2005-02-02 04:37
"can an atrox enforcer get that much nano skills ?"
Easily with shadowlevels. This is one of the lowest nano req's of any of the SL maxed nanos.
olezero 2005-02-22 04:34
This nano is good to use on every prof but one prof is very good Doctors so they can heal Team.
if you mean the enf should cast it on docs, cant be done anyways... can only cast on self
deadly 2005-02-24 18:35
*takes Mongo's Ultra Behemoth and puts it in the shades nano line* i mean come on you all know shades need it moroe ^^
Zarobien 2005-03-18 16:56
Does it stac with benemonth ess?
Salidos 2005-05-01 07:17
is this the nano that makes enfos HUGE?
bongbong 2005-05-02 17:57
Challenger nano line makes a big size diffrence, and mongo line increases a little.
Cheysey 2005-05-24 17:03
essences also affects size..but not the SL essences...
Drachnyen 2005-07-04 10:20
Im approaching that lvl atm slowly, and im wondering if I will be able to use it without hefty twinking. Atrox Enforcer naturally and im not the sharpest tool in the shed, being able to use the 3k and the 5k ones 2-3 lvls after the Lvl Req. Unfourtunatly I can't lvl to 223, so my question is: How hard is it to use for a 220 Atrox enforcer? And are you counting on 10 Ai lvls in Nano Combat? thanx for an answer in advance
Talan 2005-09-21 12:09
errr... that's easy to cast, well not easy, but not horrible, go look at some of the other 220 nanos, some of them need over 2k in nanoskills.
olezero 2005-10-22 07:23
What needs to be so "nerfed" with this nano? It can't be used in pvp, cuz of the -2200 runspeed. Only thing this nano can be used to is tanking those bigass mobs like the beast or an AI raid general/admiral, etc. And soldiers' AMS would prolly total down to atleast 17k HP in 1:20 min when tanking the Beast. (just an example)
Not "very" useful, but still useful ;-)
jens1970 2005-10-23 11:02
example: i cast the nano and get 47k hp. the mob hit me many times and reduces my hp to 16k. what if i cancle the nano now? am i dead because of -17k?
DrugFreeBoy 2005-11-04 07:05
You won't die, like, if you were at 1/2 HP and deactivated behe, you don't lose 1k HP, just 1k max HP
tegrere 2005-11-10 07:34
lol, only 1 problem with it...it dosent auto add the 17k hp, so you have to go get a doc to ch you so you dont go running around with 1/3 hp
harton 2006-01-01 06:12
This nano will de-activate when you zone. i can see this being annoying. also that it costs 2.2k nano
pter666 2006-01-07 07:39
if u need to zone after u casted it i think theres a prob ;)
pter666 2006-01-07 08:42
no taunt on it or what?
nimarq 2006-01-07 20:29
"School Healing: Enforcer and soldier health buffs"
Lol why would it taunt. This is similar to essences.
kteke 2006-02-03 15:49
""errr... that's easy to cast, well not easy, but not horrible, go look at some of the other 220 nanos, some of them need over 2k in nanoskills.""
well, think for enforcer's nano skill. 4 per level. no brain sym ql180+, no hud/deck as raised by 75, no treatment(per 4) for putting high level imp to cast this. so reqs are normal for enf. not easy not hard. me thinks o.c.
Kenguru 2006-03-24 17:36
Yeah we are talking about enforcers here, an atrox enforcer to be more spesific. This is the nano with most nano reqs on enforcer nanolines. And for a reason.
Xeo 2006-03-31 14:14
Look at keepers reqs for nanos.. & they are dark blue too..
Hyperion5182 2006-04-12 08:27
The runspeed to HP ratio on this nano is 7.7:1 Not a bad ratio. And as for casting this. 140+131=271+20=290 and thats just basic twinking.
Yakobo66 2006-05-07 22:13
220*4 = 880 base, intel lets say 500/4 = 120ish more so thats 1k + 252 for wrangle + mochies = 1252 without any imps/item buffs
Yakobo66 2006-05-07 22:15
oops, missed out 20 on the buffs so thats 1272
bartje 2006-06-03 17:01
ow one more thing..... yu can improve blue skill BY FIFTEEN POINTS when u hit sl.. so that is 20*15=300 extra ;)
bartje 2006-06-03 17:02
for the froobs/noobs/ebayer's SL= shadow lvl ;)
Yakobo66 2006-06-09 19:39
i said 220*4 because of lvl locks so i was evening out for sl's :P
Yakobo66 2006-06-24 15:19
yeah would you rather have 2k less run speed or 17k hp when going for teh beast... figure it out
lpx 2006-10-14 14:02
2200 rs could be made up pretty easily.. maybe not cover the whole loss but a very large chunk off it..
im not even sure how i would kill a enf with 40 or 50k hp.. i mean jesus WhoTF needs heals with that kinda hp.. and it's doubled cause of pvp 1/2 rule.. thats just insane.
bartje 2006-11-29 18:32
pvp rule is 1/3
noir1991 2006-12-06 12:24
lol , An enfo with 40-50k HP would be hit with most likely , capped AS , capped Sneak , Capped FA , @22k HP my enfo has been hit 7k AS , who knows you might get hit with 13k AS with 40k HP so it equals bout the same.
Marko 2007-02-04 15:56
ya , 40% of HP in pvp is cap, so with 40k HP cap is 16k, so you would be geting 13k AS SA BS Dimach 15k FA, and a lot of HI perk's dmg
AKrulz 2007-02-08 13:26
Is one of my favorite nanos.After you cast it the game is very easy:select target press q, wait 30sec, then select another target......
Yakobo66 2007-02-11 13:30
he meant dmg is halved in pvp not capped at >.<
bartje 2007-02-18 23:33
Yako, u really need to post a post after every new comment? :p
buttmuffin 2007-06-01 14:25
actually damage is halved, but then its capped at 40% of your target's hp, if the cap is higher than 13k, you can still hit 13k AS's and whatnot
stanton 2007-06-17 04:50
Yay for the new 30% cap :-) Means with 40k hp you can only get hit for 12k max.
Doomeater 2007-06-19 13:54
like anyone hits that high on a L220 enf ;) those ACs and evades nerf your dmg a lot too
Colares 2007-07-08 21:57
Hmm... to bad you cant stack this with BEHE :(
alesicis 2007-10-08 10:00
it's easy to get 1500-1700 in any skill for any proffession by 220