Item Database

Nano Crystal (Touch of the Pyre)

Nano Crystal - Strikes the target with a ray of fire, inflicting 2150-4367 points of damage.

FlagsVisible, Modified Description, Tell Collision, Has Energy
Patch15000100
QL173

Requirements

HookAttributeOperatorValue
To Use Profession exactly Nano-technician
To Use Level at least 165
To Use Matter creation at least 1054
To Use Expansion sets unknown SL
To Use Specialization unknown 4
To Use Cyberdeck unknown 4

Effects

HookTargetActionAttributeValue
On Use User Upload Nano 218134

Comments

28 archived

Discuss this nano on the forum

Rnei 2003-11-19 10:49
Where can I find this?!
picsl2 2004-01-20 15:52
noone has a clue lol....get lucky in SL
benicetoo 2004-02-14 18:22
Penumbra Sanctuary
Sypiken 2004-09-07 19:34
Pen sanct :) What's the point in NT anymore? FC for sure dont like us..
Tasslehoff 2004-12-30 02:03
Another Sucky NT nano - does min damage on everything but spirits and sucks down the nano even faster than their dot :/
Cratpoir 2005-04-07 08:55
This nano doesn't suck lol... it's one of the first really good SL nukes in the game.... try this in pvp.. and watch the opponents hp drop =P.. If you have high nano c init/etc.. this nuke can be casted very fast.. and can take your opponent right out
angryphase 2005-11-28 12:21
I love using this on those hapless tl4/5 pvp twinks. Far too many agents and fixers around that level that don't seem to enjoy being jumped on with this.
bartje 2006-03-24 18:59
YUPPSSS look the recharge xD xD
if u got like 1200 Init it is insta cast =O check the dmg it does than! 1 sec recharge and insta cast.. NT rule The world!!!!
philip 2006-03-31 14:14
NOT instacast, note the "Capped at 2 seconds" bit
bartje 2006-04-21 14:39
2 sec is instacast
bartje 2006-04-21 14:39
at least teh recharge is 8)
Otrox 2006-06-15 16:16
Then why does it say 1 sec recharge....
Freyda 2006-07-08 00:39
this is inhumane level lock and spec 3? WTF fc remove level lock and put the spec req at spec 2 I could easily cast this at 110 gimme a break this is a joke I think I will just stick with IEF till these fool's EVER decide to fix this
furay 2006-07-22 21:14
nothing wrong with IEF ^.^
Freyda 2006-07-25 10:41
of course nothing is wrong with IEF but for chrissakes Id love a good sl nuke that doesnt have a taunt attached to it (like the rk nukes) simple fact is level locks SUCK pure and simple
Freyda 2006-07-25 10:44
better yet I can use Enfraam's Destroyer at 115 (I have expansions though) and semi-twinked MC is 1120 but its the damn level locks/nanocost/cast times good one FC.
Salrani 2006-08-10 23:46
i hear ya, the lvl locks suck in a big way, all other class's would faint if for instance sup perennium weapons were capped at lvl 195, fact is we have the skills to cast most of these nanos at low lvl, and a nano pool that seems to be boundless, they di it though so we dont pawn everyone in pvp lol, sucks but in some respects sencible.
Freyda 2006-08-27 07:33
hehe they fear we would own peeps in pvp? what about the over abused AS mechanics? at least give us a chance to cast some of these more potent nukes against our opponents PLUS it would make us more desirable in teams (at least in low levels without those level locks we would be doing some serious bodily harm against mobs.) I thought the whole point of a NT was supposed to be a DD class looks like FC just gives NTs a bone and laughs at us behind our backs I hope that new nano in 16.3 will be worth it... hopefully they remove level locks in 16.4 but I aint gonna get my hopes up
Whitey 2006-11-02 01:56
never going to remove level locks, a 150ish NT is powerful in PvP anyway.in fact, NT is powerful at most levels. You just gotta know how to twink ;)
Shadow.ik 2006-12-10 22:52
Whitey is right...look at Morkhai RK2...he is 220 and pwn (almost) everybody!
Geeseff is lvl 162 NT and he also pwn!(I would say he is best TL5 RK2 twink)
Any NT pwn if he know how to =P
reids 2007-04-11 14:43
how much nano init is needed to cap this in full def?
Ilikebunnies 2007-07-20 04:50
Full off removes 1 second, full deff adds 1 second, so this has a 9.9 cast time on full deffense. The cap is 2 seconds, so lets pretend the full cast time is 7.9 seconds (removing 2 seconds). The first 6 seconds are removed by 1200 nano init (200 per second), and the remaining 1.9 seconds are removed by 1140 nano init (600 per second after the 1200 init cap).
So init required to cast this in 2 seconds (the cap) is 2,340.
(easy. LE gives about 400, recompiler gives 700, base stats give about 1200, and thats not including perks)
furay 2008-05-18 13:45
cant get 1200 base nano init at level 165
Binarybot 2009-02-25 18:13
Though you can get enough init to go 25%. I have that much at 153, but will try twinking into full def at 165, if I can squeeze out a bit more nano init.
Ransom 2009-04-05 19:59
how ya mention IEF beside on this comments :D
IEF: Base dmg: -2249 .. -3074 (Fire) 1.0 / 4.8 Cast time : 5.8sec
TotP: Base dmg: -2150 .. -4367 (Fire) 2.0 / 1.0 Cast time : 3.0sec
Dunno how ppl prefer some IEF so much lol... about same base dmg but much shorter cast time :) IEF SUCKS *flames here* :P
alesicis 2009-06-25 07:47
2.6m in pen garden with a little bit of comp lit. Does twice the damage per second of IEF
fly 2009-08-04 09:26
that's if your only using IEF...combine IEF along with a jame and you have a nice combo (and tanks worse nightmare)
jeycihn 2023-09-18 16:51
OMFG...the memories!!!1 /GIIT <3