Item Database
Puncture of the Tarasque
Increases the piercing skill of the Shade by 140 points, and the multiple melee skill by 10 points. The Shade's damage output is also increased by 15 points.
| Flags | Modified Description, Buff Nano |
|---|---|
| Patch | 110000 |
| QL | 198 |
| Crystal | Nano Crystal (Puncture of the Tarasque) |
| NCU | 50 |
| Nanocost | 673 |
| School | Psionic — Piercing buffs |
| Duration | 240 minutes |
| Attack time | 4.00s |
| Recharge time | 1.00s |
| Range | 1.00 m |
| Effect icon | |
| Stacking order | 198 |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Profession | exactly | Shade |
| To Use | Psychological modifications | at least | 1040 |
| To Use | Sensory improvement | at least | 954 |
| To Use | Level | at least | 195 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Modify | Piercing | 140 |
| On Use | User | Modify | Multi melee | 10 |
| On Use | User | Modify | Melee damage modifier | 15 |
| On Use | User | Modify | Projectile damage modifier | 15 |
| On Use | User | Modify | Energy damage modifier | 15 |
| On Use | User | Modify | Fire damage modifier | 15 |
| On Use | User | Modify | Cold damage modifier | 15 |
| On Use | User | Modify | Chemical damage modifier | 15 |
| On Use | User | Modify | Poison damage modifier | 15 |
| On Use | User | Modify | Radiation damage modifier | 15 |
So NR it's actualy great if u think about it a lil'
It hurts other professions far more when they aren't able to use offensive nano's on the Shade. The Shade has it's perks, it's evades and it's immense damage and even without nano programs, the Shade will still do loads of damage.
Take for example Bureaucrats and Nano Technicians. They would be completely defenseless against a NR Shade. Or a Trader perhaps.
It's all about which your targets are and what you're aiming to kill in PvP.
NR does = god in pvp but, there is one nano that can root you. For good to.... Take a look at GM's root line :D