Item Database

Kiss of the Vampire

Increases the Shade's Dimach skill by 140 points and Martial Arts skill by 120 points.

FlagsModified Description, Buff Nano
Patch110000
QL200
CrystalNano Crystal (Kiss of the Vampire)
NCU50
Nanocost688
SchoolPsionic — Miscellaneous
Duration240 minutes
Attack time4.00s
Recharge time1.00s
Range1.00 m
Effect icon
Stacking order200

Requirements

HookAttributeOperatorValue
To Use Profession exactly Shade
To Use Psychological modifications at least 1047
To Use Sensory improvement at least 960
To Use Level at least 195

Effects

HookTargetActionAttributeValue
On Use User Modify Dimach 140
On Use User Modify Martial arts 120

Comments

28 archived

Discuss this nano on the forum

Silver_RK2 2005-09-09 16:55
Why do shades get MA buffs? sorry n00b here, never played a shade
wiltingrose 2005-09-11 10:56
some really nice 1he need the ma skill
Volkanov 2005-09-14 02:35
its mainly the dimach buff thats good, shades dimach is different to ma's.
donger 2005-09-24 17:41
MA buff is for combined attack, if you're clever and want to be god of PVP ^^
Limefire 2005-11-19 21:36
If you want to be god of PVP, you don't play a shade. Combined attacks lower your overall damage as a shade, not worth it.
wiltingrose 2005-11-30 08:54
^^^^ refering to previous post
Limefire, lets do some math, say your nice high damaging 2 hit weapons do 10 damage per hit. wow 20 pit points. then lets say say MA combined for half the speed and half the damage, 5 points per hits x 3 = 15 x2 for speed 30 hit points
MA combined kicks ass and is worth it when you get good weapons
monkeys6 2005-12-09 03:58
40 attacks is the max in a minute so i have heard, and rapiers can hit that easly so adding in the ma attack that does less damage will lower your overall damage because your getting less rapier attacks.
Yetti 2005-12-09 08:16
Monkey is right, plus Rapiers dont have Comb ma attack :o/ so good luck finding a decent wep.
Kplayona 2005-12-31 20:36
Is this self? it says Can Carry :S i dunno if that's self or can you cast it on someone else? Please post back thankx ;)
Wakizaka 2006-01-04 11:42
Increases the Shade's - In other words, it's self only! Soz
Kplayona 2006-01-30 13:55
lol thankx wakizaka would be pretty awesome for a level 24 ma to be hitting 1k dimach dont ya think?:P
Kplayona 2006-01-30 13:56
zz 3rd post what i mean by hitting for 1k is for a level 24 twink to get it buffed on him hehe anways lol bye.
troxnox 2006-02-02 13:12
yeah, the only reason for this is the dimach buff, though from what i have heard dimach reaches it's peak at 600 in skill, for shades at last. seeing as shade dimach reduces some attack for a life drain and faster recharge
12lettername 2006-03-17 11:31
I have a shade. I use dimach as a heal. It's great for anytime you need insta hp
4n7H0r 2006-03-31 10:57
ma buff... maybe for the perklines which check ma vs evade close, but i dont perk those lines
robapril 2006-05-24 05:41
1k dimach on a lvl 24 ma? Can do in pvm.
Zackareth 2006-08-30 15:15
Shades r insane, i used to play a shade...
Lvl 5 = QL 15 silvertail dagger X2, combined with Martial Arts...
OD'ed a 15 soldier... O.o
rattjamann 2006-09-08 15:39
.... Monkeys6 u must have heard wrong.. 40 attacks in a min? that gotta be with all spec attacks or else it's no way posible, if u ask why i refere to this ;)
"init affects both attack (600/sec) and recharge speeds (300/sec), neither can go below 1 second"
ergo.. u cant go under 1/1, and what's 1+1? 2 :P 2 sec between attacks, so the result would be 30 attacks/min
donger 2006-10-01 23:42
The thing is about the xtra MA attack is in pvp you get another chance to stun before you go into attack recharge: hence stunning ur opponent with ur proc+ perk and brawl and freak str perks so ur oponent cant do jack while u kill him :p
12lettername 2006-10-08 10:17
"init affects both attack (600/sec) and recharge speeds (300/sec), neither can go below 1 second"
ergo.. u cant go under 1/1, and what's 1+1? 2 :P 2 sec between attacks, so the result would be 30 attacks/min
Actually it works weapon A attacks, weapon B attacks, they both recharge. So you actually get 2 hits in 3 seconds, or 40 hits a minute. I'm pretty sure the 3rd bar works in the same way, so you'd get 3 attacks in 4 seconds, or 45 attacks a minute. (that's assuming all 3 attacks are 1/1)
oodella 2007-06-07 13:58
I believe 12letter is right and also the only limitations on special atks is the cap on how fast they can be used which isnt affected by agg/def slider or weapon atks but rather the skill u have invested in it.
Deprivator 2008-07-05 02:35
Also, some shade perks use the MA skill as check.
pyroathiest 2008-10-04 10:34
Just wondering, if you have a weapon that has a base speed of an under 1 sec attack and recharge, can the attack time be lowered with inits?
pyroathiest 2008-10-04 10:34
Just wondering, if you have a weapon that has a base speed of an under 1 sec attack and recharge, can the attack time be lowered with inits?
Hydrojen 2008-12-02 05:13
nope, if at any time the weapon's recharge or attack, via init buffs or positioning of agg/def bar, would be reduced to 1 or below, they go to 1.
pyroathiest 2009-03-12 06:36
Im not talking about something that would get recharge/attack lowered to something below 1/1, im talking about something like a ninja tanto that STARTS at .5/.5
Nukeclearia 2009-04-06 23:38
Pyroa, It's speed would still be 1/1 , Just making it need less Inits to go 1/1 on full def
Dilomax 2013-05-06 12:21
uh... 3 attack bars is 45 hits a min

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