Item Database
Fervor of the Zealot
Increases the Fast Attack of the Keeper by 140 points, the Sneak Attack by 80 points, damage by 22 points and general attack skill by 10 points.
| Flags | Modified Description, Buff Nano |
|---|---|
| Patch | 110000 |
| QL | 196 |
| Crystal | Nano Crystal (Fervor of the Zealot) |
| NCU | 49 |
| Nanocost | 658 |
| School | Psionic — Miscellaneous |
| Duration | 240 minutes |
| Attack time | 4.00s |
| Recharge time | 1.00s |
| Range | 1.00 m |
| Effect icon | |
| Stacking order | 49 |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Profession | exactly | Keeper |
| To Use | Psychological modifications | at least | 950 |
| To Use | Sensory improvement | at least | 950 |
| To Use | Level | at least | 195 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Modify | Fast attack | 140 |
| On Use | User | Modify | Sneak attack | 80 |
| On Use | User | Modify | Melee damage modifier | 22 |
| On Use | User | Modify | Energy damage modifier | 22 |
| On Use | User | Modify | Projectile damage modifier | 22 |
| On Use | User | Modify | Fire damage modifier | 22 |
| On Use | User | Modify | Cold damage modifier | 22 |
| On Use | User | Modify | Chemical damage modifier | 22 |
| On Use | User | Modify | Poison damage modifier | 22 |
| On Use | User | Modify | Radiation damage modifier | 22 |
| On Use | User | Modify | Offense modifier | 10 |
...how is keepers with high sneak attack? o.O Tank backstabbers ftw!
ql300 ai ftw, nothing can p00n it muahaha
actualy ql 300 MK6 LE sword can ;)
Is there any case..somewhere in RK or SL where a keeper will use, need or want sneakattack?
...how is keepers with high sneak attack? o.O Tank backstabbers ftw!"""
the problem is that there are no 2hje weapons with SA, instead we are forced to use either a SoFC, a piercing evil, an AI type 240, or a sword of curiosity, all of which are moderate to heavy IP sinks. Of these the SoC is likely the cheapest IP wise, but does ultimatly unreliable SAs for the price, especially when you take into account the relatively lower SA skill a keeper will have than a shade or adventurer.
TBH, you are better off hotswapping to a Premium Supernova Mk VI, Zastaba Velocity SX - Special Forces, or a Superior Sapphistic Bow. Of those, I'd go with either the Supernova for ganking(almost allways caps, same damage type as a 112 sword) or the Sapphistic(cheaper on IP, consistant ASes, fast cycle)
And with those skills the opportunity to use shields as a defencive equiptment with an agile 1he sword doing some swift comparable dmg. More choices plax, we already have the necessary buffs..
and um the skills of parry and riposte used to be used by ma's if they put them back into action you couldn't hit an ma again just like originally so er don't think they will be re-introducing those anytime soon.