Item Database
NanoCrystal (Call of the Maelstorm)
Nano Crystal - Increases the melee energy skill of the enforcer by 120 points. It also provides a minor increase to the amount of damage inflicted with each attack.
| Flags | Visible, Modified Description, Tell Collision, Has Energy |
|---|---|
| Patch | 14060000 |
| QL | 199 |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Psychological modifications | at least | 870 |
| To Use | Sensory improvement | at least | 870 |
| To Use | Profession | exactly | Enforcer |
| To Use | Level | at least | 195 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Upload | Nano | 203215 |
Why does FC hate Meelee Energy so much? Nerfed damage mods, nerfed weapons, virtually NO perkline at all, hardly any weapons... Couple skill increases in perks, not a single special. Lame...
Melee energy perks would be nice, but apparently that would make weapons with split ARs able to use two perklines, or something. Pity because the Myr Melee Energy weapons do more dmg than their regular Kyr Counterparts, and check Duck-Exp too. :)
Self-Only.
Stacks with the normal 2HE buffs, so you can use the split req weaps and buff both this and the 2HE buff, use the Reaver line, and be happy.
Well we do now....
and the answer (in terms of meele energy weaps) was a big fat nothing :(
I think Melee Energy is used for either the Mortiig Beater or Creezoch hammers. Aside from the perks and stat difficulty it isn't too nerfed if you have a good weap for it."
errr mortiig beater? first of all, tiig beater is 1hb, and second, no one who can cast this nano would use tiig beaters