Item Database
Summon Grid Armor Mk IV
This temporarily creates a Multi-Spatial Phasing Beacon, which is used by fixers to enable them to exist both in Gridspace and the real world at the same time. The appearance of the fixer when in this form has lead to this device being called 'grid armor'. When being worn, the fixer evades most attacks, yet can still interact with the world as normal. The Beacon lasts for 6 hours.
| Flags | Modified Description |
|---|---|
| Patch | 110000 |
| QL | 140 |
| Crystal | Nano Crystal (Summon Grid Armor Mk IV) |
| NCU | 43 |
| Nanocost | 1887 |
| School | Space — Grid travel |
| Attack time | 20.00s |
| Recharge time | 5.00s |
| Range | 1.00 m |
| Stacking order | 43 |
Attack skills
| Skill | % |
|---|---|
| Matter metamorphosis | 38% |
| Matter creation | 34% |
| Time and space | 28% |
Defense skills
| Skill | % |
|---|---|
| Nano resist | 0% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Time and space | at least | 591 |
| To Use | Matter creation | at least | 696 |
| To Use | Matter metamorphosis | at least | 782 |
| To Use | Profession | exactly | Fixer |
| To Use | Inside Shadowlands | exactly | 0 |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | User | Summon | Item | MAIG |
http://forums.anarchyonline.com/showthread.php?s=f0529a11054f7bebdd36feba35edefbd&threadid=144400
http://ao.stratics.com/content/guides/tradeskill/grid_armor.shtml?s=
Anyway, this nano now goes for 150m, and is usable by 75ish. Not too bad.
GA is a bless for froob. For SL/AI however u might wanna skip it.
err man its uber in ai too maybe not for endgame but for around lvl 100-180 its still good
the rest of the team nearly mugged him :D
i prefer spinners. cheaper, can wear other armor, works in SL and i don't need to worry about mat.crea ;]
ga4 for peep's with expansion's other than then tl3/4 pvp is sorta a waist of credz. I know i wouldn't team someone wearing ga4 at 180 in an ai raid.
I think its not a waist of creds, its uber.. and from lvl 90-150 u might spend time on rk doing tokens, blitzing, pvp etc and then its good. Ofc not in airaid at lvl 180 :) Then u want CSS
Quote:
Salovida @ 2006-01-01 07:54
rocks not sucks, level 81 fixer with this and SPB willpwn
________________
I'd like to see you getting your SMG 1001 at lvl 81.
________________
Quote:
Salovida @ 2006-01-01 07:54
rocks not sucks, level 81 fixer with this and SPB willpwn
________________
I'd like to see you getting your SMG 1001 at lvl 81.
people get syndicate on at 100 so 200 less at 81 doesnt seem so bad
76 fixer (abilities capped)
394 smg+ 37 (cola 6) + 30 (capped research) + 32 (smg mastery 3) + 79 (major suppresor) +23 (comp attri.+ranged expertise) = 597
347 burst +4 (dark kin 2) + 10 (capped research) + 3 (smg mastery 3) + 50 (major suppresor) + 23 (comp. attri + ranged special expertise) = 440
this is w/o implants/ armor/ ob's
so lets continue
597 smg + 301 (ai suit ql 120, +ql 200 imps) = 898
440 burst + 205 (ai suit ql 120, fixers ring of breaking + ql 200 imps ) = 645
898 smg + 645 burst? damn seems were short =[
of course not =P
898 + 132 (team wrangle) = 1030 smg
645 + 110 (riot control) = 755 burst
requirements on spb
1005 smg / 750 burst
oe requirements 804 smg
600 burst
meet both requirements
can keep gun 100% selfed
and you can add easily another 20 or 30 quickly with just +10 pen ring, and exterminator occular sym
Gotta love the price.
I almost pewp'd my pants.
LOL