Item Database

Project Calm

If successful, the target will not enter combat unless it is attacked first.

FlagsCan Be Template Item, Has Multiple Count, Open Flag, Default Target, Item Texture Override, Buff Nano
Patch110000
QL60
CrystalNano Crystal (Project Calm)
NCU19
Nanocost122
SchoolCombat — Calms and blinds
Duration1 minute, 55 seconds
Attack time4.34s
Recharge time2.17s
Range20.00 m
Effect icon
Stacking order19

Attack skills

Skill%
Sensory improvement50%
Psychological modifications50%

Defense skills

Skill%
Level230%
Nano resist110%

Requirements

HookAttributeOperatorValue
To Use Psychological modifications at least 284
To Use Sensory improvement at least 284
To Use Visual profession exactly Nano-technician

Effects

HookTargetActionAttributeValue
On Use Target Pacify (2 hits, 100 delay)
On Use Target Wipe Hate list (2 hits, 100 delay)
On Use Target Modify Melee init -404
On Use Target Modify Ranged init -404
On Use Target Modify Physical init -404
On Use Target Modify Nano init -404
On Use Target Wipe Hate list
On Use Target Pacify

Comments

4 archived

Discuss this nano on the forum

bartje 2006-04-21 14:44
no wonder this coouldnt calm ely hecks... now i see the ql and it is 60 ehe..
bartje 2006-04-21 14:45
*runs away and grab Discourage Involvement from playershops *
cyberpunk203 2006-05-18 03:37
for starters ur using rk nuke in sl..i use specialized project calm to mezz anything all the way up to pen hard mishs. use sl in sl rk in rk
Zolarix 2010-12-21 15:30
why do you need to calm ely hecks lol?

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