Item Database
Discourage Involvement
If successful, the target will not enter combat unless it is attacked first.
| Flags | Can Be Template Item, Has Multiple Count, Open Flag, Default Target, Item Texture Override, Buff Nano |
|---|---|
| Patch | 110000 |
| QL | 129 |
| Crystal | Nano Crystal (Discourage Involvement) |
| NCU | 40 |
| Nanocost | 257 |
| School | Combat — Calms and blinds |
| Duration | 5 minutes |
| Attack time | 4.68s |
| Recharge time | 2.34s |
| Range | 20.00 m |
| Effect icon | |
| Stacking order | 40 |
Attack skills
| Skill | % |
|---|---|
| Sensory improvement | 50% |
| Psychological modifications | 50% |
Defense skills
| Skill | % |
|---|---|
| Level | 130% |
| Nano resist | 110% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Psychological modifications | at least | 603 |
| To Use | Sensory improvement | at least | 603 |
| To Use | Visual profession | exactly | Nano-technician |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Target | Pacify | (2 hits, 100 delay) | |
| On Use | Target | Wipe | Hate list | (2 hits, 100 delay) |
| On Use | Target | Modify | Melee init | -643 |
| On Use | Target | Modify | Ranged init | -643 |
| On Use | Target | Modify | Physical init | -643 |
| On Use | Target | Modify | Nano init | -643 |
| On Use | Target | Wipe | Hate list | |
| On Use | Target | Pacify |
It says its a special...presume its some sort of mission/dynamob?
does this work well in RK?
Lol, its an RK calm, so why wouldn't it work well on RK?
The empowered/specialized are the SL ones.