Item Database
Burning Rage
Accelerates the body's metabolism to such a rate that the Enforcer actually ignites. This briefly increases movement speed and initiatives. The Enforcer continuously takes damage while this nano lasts, but so do all enemies that hit the Enforcer during this period. The nanobots also attempt to remove combat debuffs currently on the Enforcer, and give a Nano AC boost while they are operational.
If used in the Shadowlands, significantly more damage will be inflicted on the enforcer.
| Flags | Buff Nano |
|---|---|
| Patch | 110000 |
| QL | 80 |
| Crystal | Nano Crystal (Burning Rage) |
| NCU | 25 |
| Nanocost | 185 |
| School | Space — Rage |
| Duration | 26 seconds |
| Attack time | 2.00s |
| Recharge time | 3.00s |
| Range | 1.00 m |
| Effect icon | |
| Stacking order | 25 |
Attack skills
| Skill | % |
|---|---|
| Biological metamorphosis | 33% |
| Matter creation | 34% |
| Time and space | 33% |
Requirements
| Hook | Attribute | Operator | Value |
|---|---|---|---|
| To Use | Biological metamorphosis | at least | 382 |
| To Use | Matter creation | at least | 382 |
| To Use | Matter metamorphosis | at least | 382 |
| To Use | Visual profession | exactly | Enforcer |
Effects
| Hook | Target | Action | Attribute | Value |
|---|---|---|---|---|
| On Use | Self | Remove | Combatnanos <= 31 NCU | 8 times |
| On Use | Self | Modify | Run speed | 550 |
| On Use | Self | Modify | Nano resist | 420 |
| On Use | Self | Modify | Melee init | 240 |
| On Use | Self | Modify | Physical init | 240 |
| On Use | Self | Modify | Ranged init | 240 |
| On Use | Self | Modify | Nano init | 240 |
| On Use | Self | Modify | Shield melee damage | 46 |
| On Use | Self | Modify | Shield energy damage | 46 |
| On Use | Self | Modify | Shield projectile damage | 46 |
| On Use | Self | Modify | Shield fire damage | 46 |
| On Use | Self | Modify | Shield cold damage | 46 |
| On Use | Self | Modify | Shield chemical damage | 46 |
| On Use | Self | Modify | Shield poison damage | 46 |
| On Use | Self | Modify | Shield radiation damage | 46 |
| On Use | Self | Cast | Nano | 275075 |
| On Use | Self | Cast | Nano | 275076 |
9x 492 = 4428 damage. If you take in account you usually use that nano when you have to flee (and you're usually hurt), it might be risky to use it :(