AOR / Guides / Alien Invasion / Tradeskill Guides / General Crafting / APF Nano Guide

APF Nano Guide

Tradeskill process for the new nanos!

For making your new profession nanos, 1 single nano cube requires you to gather 7 pieces of equipment from APF generals. All the items from the APFs are single use only, so you will have to gather another 7 pieces for the second nano box you want to make. A guide showing where you can gather these items can be found here : Alien Playfields Loot Drop Guide

Many of the tradeskills require 400 points in certain tradeskills. Please help us to complete this information when you are making your nanos!

Items on this page that were NODROP, have become YESDROP as of 18.6.2

  +    =  

Requires 400 Mechanichal Engineering skill


  +    =  

Requires 400 Nano Programming skill


  +    =  

Requires 400 Chemistry Skill


  +    =  

Requires 400 Chemistry and Nano Programming Skill


  +    =  

Requires 400 Pharma Tech


You then have to combine whichever Program Chip you have, the result is NODROP and UNIQUE

Alpha
  +    =  

Requires 400 Electrical Engineering


OR

Beta
  +    =  

Requires 400 Electrical Engineering


The final step is to combine your Inert Alpha or Beta Matrix with Nanite-Infused Gelatinous Cube. Depending on which Inert Kyr'orch Matrix you have combined with it, will determine your outcome:

Alpha


Beta


The boxes will give you the following nanos for your profession:



[Source: AO-Universe]