AOR / Guides / Notum Wars / Tradeskill Guides / General Crafting / Advanced Notum Wars Turrets
Advanced Notum Wars Turrets
Tradeskilled Notum Wars Turrets
Table of Contents [+]
In addition to the Basic Turrets you can get from the Tower Shops, there are some that needs to be tradeskilled with the use of a wide variety of items, most of which can be gotten from the Tower Shop itself.So let us get started with the items you will need to make these Turrets:
| Buyable from both the Tower Shops and from Uncle Bazzit in Meetmedere. Note:The Bioplate determines the final QL of the Turret. | |||
| Drops from sided mobs in Avalon and Wailing Wastes. | |||
| Can be found in random QLs up to QL255 in Tower Shops and in Uncle Bazzit's shop. | |||
| And one of the following weapons | |||
| Atomic AF is not ingame, Cold Laser is very rare. From the Wailing Wastes or Avalon camps | Omni Quest Clan Quest | ||
There are currently two turrets that you can reliably get tradeskilled ingame
| Min QL | Personal Modifiers | |
| QL250 | + Cold & Poison Dmg / Trap Disarm & B&E / Cold & Poison AC | |
| Min QL | Personal Modifiers | |
| QL200 | + Proj & Energy Dmg / Proj & Energy AC | |
| Min QL | Personal Modifiers | |
| QL160 | Radiation, Fire, Chemical, Cold, and Poison damage shield |
With all the items in hand it is time to start tradeskilling:
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(For this example we will make a X-11 Ejector Turret)
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| Requires x5.75 Mech. Engi & x4 Nano Progra Skill based on QL of X-11 Ejector Turret Controller |
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| Requires x5.75 Mech. Engi & x4.5 Weapon Smt Skill based on QL of the Weapon. QL will now equal the QL of the weapon. |
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| Requires x4 Mech. Engi Skill based on QL of the HSR Compressed Regenerating Bioplate HSR Compressed Regenerating Bioplate determines the final QL. |
And voilá, your advanced Turret is complete! Make good use of it!











